Half-World is a stateless racing game protocol that is easily expandable, as well as a reference implementation. It allows racing games of many different types, and even of non-racing paradigms, to communicate with each other.
It has no implementation requirements
Half-World Design notes (Plain text/Markdown version)
Half-World Document Format (Plain text/Markdown version)
Half-World Bitmap Format (Plain text/Markdown version)
Half-World Network Specification (Plain text/Markdown version)
Half-World Track Specification (Plain text/Markdown version)
Half-World Virtual Machine Specification (Plain text/Markdown version)
Half-World Eloquent Lisp Specification (Plain text/Markdown version)
Check out the Git repository for more information! (ZIP here)
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